devilutionX/Source/utils/endian.hpp
Gleb Mazovetskiy 8a9618aea2 ♻️ Clean up cel_header.hpp
1. Rename `CelGetFrameStart` to `CelGetFrame`, in line with the other 2
   functions with the same name and load the `uint32_t` safely.
2. Remove redundant `FrameHeader`, simply use `LoadLE16`.
3. Document all the functions.
2021-06-23 11:27:56 +01:00

31 lines
1 KiB
C++

#pragma once
#include <cstdint>
namespace devilution {
template <typename T>
constexpr std::uint16_t LoadLE16(const T *b)
{
static_assert(sizeof(T) == 1, "invalid argument");
// NOLINTNEXTLINE(readability-magic-numbers)
return (static_cast<std::uint16_t>(b[1]) << 8) | static_cast<std::uint16_t>(b[0]);
}
template <typename T>
constexpr std::uint32_t LoadLE32(const T *b)
{
static_assert(sizeof(T) == 1, "invalid argument");
// NOLINTNEXTLINE(readability-magic-numbers)
return (static_cast<std::uint32_t>(b[3]) << 24) | (static_cast<std::uint32_t>(b[2]) << 16) | (static_cast<std::uint32_t>(b[1]) << 8) | static_cast<std::uint32_t>(b[0]);
}
template <typename T>
constexpr std::uint32_t LoadBE32(const T *b)
{
static_assert(sizeof(T) == 1, "invalid argument");
// NOLINTNEXTLINE(readability-magic-numbers)
return (static_cast<std::uint32_t>(b[0]) << 24) | (static_cast<std::uint32_t>(b[1]) << 16) | (static_cast<std::uint32_t>(b[2]) << 8) | static_cast<std::uint32_t>(b[3]);
}
} // namespace devilution