devilutionX/Source/engine/load_file.hpp
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq
libmpq is a much simpler alternative to StormLib for reading MPQ archives.

We use our own fork of libmpq: https://github.com/diasurgical/libmpq

Impact:

* DevilutionX is now a lot more portable. Unlike StormLib, libmpq only
  needs platform-specific code for Windows.
* Locks around file access **removed** (instead we duplicate the file descriptor for streamed audio only).
* RAM usage is **300 KiB** lower than StormLib.
* Stripped release linux_x86_64 binary is **32 KiB** smaller.
* Amiga build now hangs instead of crashing.
2021-11-06 23:51:42 +00:00

103 lines
2.2 KiB
C++

#pragma once
#include <array>
#include <cstddef>
#include <cstdint>
#include <memory>
#include "appfat.h"
#include "diablo.h"
#include "engine/game_assets.hpp"
#include "utils/stdcompat/cstddef.hpp"
namespace devilution {
class SFile {
public:
explicit SFile(const char *path)
{
handle_ = OpenAsset(path);
if (handle_ == nullptr) {
if (!gbQuietMode) {
app_fatal("Failed to open file:\n%s\n\n%s", path, SDL_GetError());
}
}
}
~SFile()
{
if (handle_ != nullptr)
SDL_RWclose(handle_);
}
[[nodiscard]] bool Ok() const
{
return handle_ != nullptr;
}
[[nodiscard]] std::size_t Size() const
{
return SDL_RWsize(handle_);
}
bool Read(void *buffer, std::size_t len) const
{
return SDL_RWread(handle_, buffer, len, 1);
}
private:
SDL_RWops *handle_;
};
template <typename T>
void LoadFileInMem(const char *path, T *data)
{
SFile file { path };
if (!file.Ok())
return;
const std::size_t fileLen = file.Size();
if ((fileLen % sizeof(T)) != 0)
app_fatal("File size does not align with type\n%s", path);
file.Read(reinterpret_cast<byte *>(data), fileLen);
}
template <typename T>
void LoadFileInMem(const char *path, T *data, std::size_t count)
{
SFile file { path };
if (!file.Ok())
return;
file.Read(reinterpret_cast<byte *>(data), count * sizeof(T));
}
template <typename T, std::size_t N>
void LoadFileInMem(const char *path, std::array<T, N> &data)
{
LoadFileInMem(path, data.data(), N);
}
/**
* @brief Load a file in to a buffer
* @param path Path of file
* @param numRead Number of T elements read
* @return Buffer with content of file
*/
template <typename T = byte>
std::unique_ptr<T[]> LoadFileInMem(const char *path, std::size_t *numRead = nullptr)
{
SFile file { path };
if (!file.Ok())
return nullptr;
const std::size_t fileLen = file.Size();
if ((fileLen % sizeof(T)) != 0)
app_fatal("File size does not align with type\n%s", path);
if (numRead != nullptr)
*numRead = fileLen / sizeof(T);
std::unique_ptr<T[]> buf { new T[fileLen / sizeof(T)] };
file.Read(reinterpret_cast<byte *>(buf.get()), fileLen);
return buf;
}
} // namespace devilution