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render
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Fix crash in WordWrapString
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2021-11-07 23:21:21 +01:00 |
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actor_position.hpp
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♻️ Replace Point addition with 'Point + Displacement'
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2021-06-28 20:37:44 -07:00 |
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animationinfo.cpp
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Enable clang-tidy in Visual Studio projects (#3101)
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2021-10-12 00:32:57 +00:00 |
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animationinfo.h
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Fix item swapping and AnimationInfo::ChangeAnimationData
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2021-07-26 22:46:16 +02:00 |
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cel_header.hpp
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♻️ Clean up cel_header.hpp
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2021-06-23 11:27:56 +01:00 |
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cel_sprite.hpp
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circle.hpp
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Add structs for virtual gamepad
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2021-09-16 19:25:31 +02:00 |
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demomode.cpp
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Demo: Fix rendering jittering
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2021-08-29 21:40:24 +02:00 |
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demomode.h
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demo: Centralize options override
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2021-08-19 00:04:57 +02:00 |
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direction.hpp
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Use scoped enum for Direction
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2021-09-12 02:27:47 +02:00 |
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displacement.hpp
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Fix a couple of noisy MSVC warnings
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2021-09-30 18:16:31 +02:00 |
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game_assets.cpp
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Migrate to libmpq
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2021-11-06 23:51:42 +00:00 |
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game_assets.hpp
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Migrate to libmpq
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2021-11-06 23:51:42 +00:00 |
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load_cel.cpp
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load_cel.hpp
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load_file.hpp
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Migrate to libmpq
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2021-11-06 23:51:42 +00:00 |
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point.hpp
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♻️ Leverage conversion constructor for 'Direction' to 'Displacement'
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2021-09-06 12:57:59 +02:00 |
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random.cpp
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♻️Clean up variable initialization
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2021-06-27 14:58:51 -07:00 |
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random.hpp
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🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly
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2021-09-13 00:25:49 +02:00 |
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rectangle.hpp
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✨ Add 'Center()' method on 'Rectangle'
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2021-08-30 06:45:51 +02:00 |
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size.hpp
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✨ Implement new font rendering
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2021-09-12 01:37:28 +02:00 |
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surface.cpp
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🚚 Rename CelOutputBuf to Surface and extract
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2021-07-03 05:33:32 -07:00 |
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surface.hpp
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Make OwnedSurface::OwnedSurface(Size) explicit
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2021-08-20 15:15:40 +01:00 |