devilutionX/Source
2019-07-20 17:24:34 +02:00
..
.clang-format Stop clang_format from breaking compiling 2019-07-08 04:28:31 +02:00
_asm.cpp
_render.cpp
appfat.cpp Format bin exact code 2019-06-17 04:55:41 +02:00
appfat.h
asm_trans_rect.inc Use SCREEN_Y 2019-06-02 18:08:09 +01:00
automap.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
automap.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
capture.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
capture.h
codec.cpp Format bin exact code 2019-06-17 04:55:41 +02:00
codec.h Clean up files with dirty headers 2019-07-08 04:28:31 +02:00
control.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
control.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
cursor.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
cursor.h Clean up files with dirty headers 2019-07-08 04:28:31 +02:00
dead.cpp
dead.h
debug.cpp debug: add ICURS_GOLD_LARGE enum 2019-07-15 10:46:40 +02:00
debug.h Implement debug seed sync 2019-05-21 08:54:10 +01:00
diablo.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
diablo.h Remove unused variables 2019-07-08 04:28:31 +02:00
doom.cpp Replace resolution-related hard-coded numbers with constants 2019-07-20 17:24:34 +02:00
doom.h Replace resolution-related hard-coded numbers with constants 2019-07-20 17:24:34 +02:00
drlg_l1.cpp Add dlrg_flag enum. 2019-07-16 02:12:37 +02:00
drlg_l1.h Correct types related to glSeedTbl 2019-07-06 19:33:30 +02:00
drlg_l2.cpp Update comments to doxygen style. 2019-07-16 02:12:37 +02:00
drlg_l2.h Correct types related to glSeedTbl 2019-07-06 19:33:30 +02:00
drlg_l3.cpp Update comments to doxygen style. 2019-07-16 02:12:37 +02:00
drlg_l3.h Correct types related to glSeedTbl 2019-07-06 19:33:30 +02:00
drlg_l4.cpp Add dlrg_flag enum. 2019-07-16 02:12:37 +02:00
drlg_l4.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
dthread.cpp Remove more garbage 2019-06-03 02:20:42 +01:00
dthread.h Remove unused variables 2019-07-08 04:28:31 +02:00
dx.cpp Format recently cleaned code 2019-07-06 05:13:01 +02:00
dx.h Remove unused variables 2019-07-08 04:28:31 +02:00
effects.cpp Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
effects.h Remove unused variables 2019-07-08 04:28:31 +02:00
encrypt.cpp
encrypt.h
engine.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
engine.h Clean up files with dirty headers 2019-07-08 04:28:31 +02:00
error.cpp Format bin exact code 2019-06-17 04:55:41 +02:00
error.h
fault.cpp Format bin exact code 2019-06-17 04:55:41 +02:00
fault.h Clean up files with dirty headers 2019-07-08 04:28:31 +02:00
gamemenu.cpp Clean up gmenu_draw_menu_item 2019-06-22 14:28:13 +02:00
gamemenu.h
gendung.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
gendung.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
gmenu.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
gmenu.h Format recently cleaned code 2019-07-06 05:13:01 +02:00
help.cpp Format help.cpp 2019-06-02 18:05:17 +02:00
help.h DrawHelp 2019-05-01 10:10:31 +02:00
init.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
init.h Remove unused variables 2019-07-08 04:28:31 +02:00
interfac.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
interfac.h Remove unused variables 2019-07-08 04:28:31 +02:00
inv.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
inv.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
itemdat.cpp Correct new line encoding 2019-07-06 16:48:37 +02:00
itemdat.h Correct new line encoding 2019-07-06 16:48:37 +02:00
items.cpp Use ITEM_QUALITY_MAGIC for _iMagical. 2019-07-20 13:28:39 +02:00
items.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
lighting.cpp Clean up unformatted files 2019-07-08 04:28:31 +02:00
lighting.h Clean up unformatted files 2019-07-08 04:28:31 +02:00
list.h Cast pointer to ptrdiff_t to make code less undefined for 64-bit. 2019-07-16 11:18:10 +03:00
loadsave.cpp Use TRUE and FALSE enums for setlevel. 2019-07-17 20:42:26 +02:00
loadsave.h Clean up loadsave.cpp 2019-05-02 00:16:46 +01:00
logging.cpp Format recently cleaned code 2019-07-06 05:13:01 +02:00
logging.h Remove unused variables 2019-07-08 04:28:31 +02:00
mainmenu.cpp Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
mainmenu.h Remove unused variables 2019-07-08 04:28:31 +02:00
minitext.cpp Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
minitext.h Format recently cleaned code 2019-07-06 05:13:01 +02:00
misdat.cpp Correct new line encoding 2019-07-06 16:48:37 +02:00
misdat.h Correct new line encoding 2019-07-06 16:48:37 +02:00
missiles.cpp Make use of item_special_effect enums. 2019-07-18 00:30:49 +02:00
missiles.h Format recently cleaned code 2019-07-06 05:13:01 +02:00
monstdat.cpp Correct new line encoding 2019-07-06 16:48:37 +02:00
monstdat.h Correct new line encoding 2019-07-06 16:48:37 +02:00
monster.cpp BUGFIX comments for drlg_l?.cpp, gendung.cpp, monster.cpp 2019-07-10 01:21:48 +02:00
monster.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
movie.cpp Clean up movie.cpp 2019-05-02 00:16:46 +01:00
movie.h
mpqapi.cpp Format recently cleaned code 2019-07-06 05:13:01 +02:00
mpqapi.h Format recently cleaned code 2019-07-06 05:13:01 +02:00
msg.cpp Merge pull request #1312 from mewpull/cleanup4 2019-07-18 02:50:53 +02:00
msg.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
msgcmd.cpp Clean up unformatted files 2019-07-08 04:28:31 +02:00
msgcmd.h
multi.cpp Use TRUE and FALSE enums for setlevel. 2019-07-17 20:42:26 +02:00
multi.h multi: use name from PSX for InitLevelType 2019-07-16 14:10:40 +02:00
nthread.cpp Clean up nthread.cpp 2019-05-21 00:32:10 +01:00
nthread.h Clean up nthread.cpp 2019-05-21 00:32:10 +01:00
objdat.cpp Correct new line encoding 2019-07-06 16:48:37 +02:00
objdat.h Correct new line encoding 2019-07-06 16:48:37 +02:00
objects.cpp Use TRUE value for _iIdentified. 2019-07-19 11:56:30 +02:00
objects.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
pack.cpp Clean up CalcPlrInv calls 2019-06-09 19:42:10 +02:00
pack.h
palette.cpp Clean up palette.cpp 2019-05-02 00:16:46 +01:00
palette.h Clean up palette.cpp 2019-05-02 00:16:46 +01:00
path.cpp Clean up files with dirty headers 2019-07-08 04:28:31 +02:00
path.h Clean up files with dirty headers 2019-07-08 04:28:31 +02:00
pfile.cpp pfile: add assert comments to pfile_rename_temp_to_perm 2019-07-08 18:13:11 +02:00
pfile.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
player.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
player.h split PWVel into two global variables, PWVel and AnimLenFromClass 2019-07-17 22:36:06 +02:00
plrmsg.cpp
plrmsg.h
portal.cpp Use TRUE and FALSE enums for setlevel. 2019-07-17 20:42:26 +02:00
portal.h
quests.cpp Rename global pCelBuff to pSPentSpn2Cels 2019-07-16 02:13:16 +02:00
quests.h Format recently cleaned code 2019-07-06 05:13:01 +02:00
render.cpp Replace resolution-related hard-coded numbers with constants 2019-07-20 17:24:34 +02:00
render.h
restrict.cpp
restrict.h
scrollrt.cpp Replace resolution-related hard-coded numbers with constants 2019-07-20 17:24:34 +02:00
scrollrt.h Apply scrollrt naming to town.cpp 2019-07-05 13:23:48 +02:00
setmaps.cpp Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
setmaps.h
sha.cpp Clean up sha.cpp 2019-05-02 00:16:46 +01:00
sha.h
sound.cpp Fix diff in snd_play_snd. 2019-06-15 11:20:25 +02:00
sound.h
spelldat.cpp Correct new line encoding 2019-07-06 16:48:37 +02:00
spelldat.h Correct new line encoding 2019-07-06 16:48:37 +02:00
spells.cpp Make _pInvincible into a boolean. 2019-07-17 12:14:16 +02:00
spells.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
stores.cpp Rename global pCelBuff to pSPentSpn2Cels 2019-07-16 02:13:16 +02:00
stores.h Rename global pCelBuff to pSPentSpn2Cels 2019-07-16 02:13:16 +02:00
sync.cpp Make MonstrStruct::_msquelch and DMonstrStr::_mactive unsigned. 2019-05-10 21:52:23 +01:00
sync.h
textdat.cpp
textdat.h
themes.cpp Use the dungeon_type enum for leveltype 2019-06-28 11:58:44 +03:00
themes.h Clean up themes.cpp 2019-05-02 00:16:46 +01:00
tmsg.cpp
tmsg.h
town.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
town.h Clean up unformatted files 2019-07-08 04:28:31 +02:00
towners.cpp Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
towners.h Align function signatures with PSX symbols 2019-07-08 04:12:12 +02:00
track.cpp
track.h
trigs.cpp Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
trigs.h Fix trigflag, trigs.cpp bin exact 2019-05-06 23:07:59 +01:00
wave.cpp Clean up wave.cpp 2019-05-02 00:16:46 +01:00
wave.h Clean up wave.cpp 2019-05-02 00:16:46 +01:00