Add queue system with background downloading and much more (#73)

* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
This commit is contained in:
Pk11 2021-03-13 01:28:23 -06:00 committed by GitHub
commit 60e29ddb90
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92 changed files with 2566 additions and 1189 deletions

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@ -1,6 +1,6 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -26,23 +26,49 @@
#include "common.hpp"
#include "gfx.hpp"
#include "stringutils.hpp"
#include <ctime>
/*
Draw the base top screen.
*/
int GFX::SelectedTheme = 0;
/* All available Themes here inside that vector. */
std::vector<UITheme> GFX::Themes = {
/* Default Theme. */
{
C2D_Color32(50, 73, 98, 255), // Bar.
C2D_Color32(38, 44, 77, 255), // BG.
C2D_Color32(25, 30, 53, 255), // Bar Outline.
WHITE, // Text.
C2D_Color32(50, 73, 98, 255), // Entry bar.
C2D_Color32(25, 30, 53, 255), // Entry Outline.
C2D_Color32(28, 33, 58, 255), // Box Inside.
C2D_Color32(108, 130, 155, 255), // Box Outside.
BLACK, // Box Unselected.
C2D_Color32(28, 33, 58, 255), // Progressbar Out.
C2D_Color32(77, 101, 128, 255), // Progressbar In.
C2D_Color32(51, 75, 102, 255), // Searchbar.
C2D_Color32(25, 30, 53, 255), // Searchbar Outline.
C2D_Color32(108, 130, 155, 255), // Sidebar Selected.
C2D_Color32(77, 101, 128, 255), // Sidebar Unselected.
C2D_Color32(77, 101, 128, 255), // Mark Selected.
C2D_Color32(28, 33, 58, 255), // Mark Unselected.
C2D_Color32(28, 33, 58, 255), // Downlist Preview (Top).
C2D_Color32(173, 204, 239, 255) // SideBar Icon Color.
}
};
/* Draw the base top screen. */
void GFX::DrawTop(void) {
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 25, BAR_COLOR);
Gui::Draw_Rect(0, 26, 400, 214, BG_COLOR);
Gui::Draw_Rect(0, 25, 400, 1, BAR_OUTL_COLOR);
Gui::Draw_Rect(0, 0, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 26, 400, 214, GFX::Themes[GFX::SelectedTheme].BGColor);
Gui::Draw_Rect(0, 25, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
}
/*
Draw the base bottom screen.
*/
/* Draw the base bottom screen. */
void GFX::DrawBottom() {
Gui::ScreenDraw(Bottom);
Gui::Draw_Rect(0, 0, 320, 240, BG_COLOR);
Gui::Draw_Rect(0, 0, 320, 240, GFX::Themes[GFX::SelectedTheme].BGColor);
}
/*
@ -56,15 +82,15 @@ void GFX::DrawBottom() {
uint32_t clr: (Optional) The color of the inside of the box.
*/
void GFX::DrawBox(float xPos, float yPos, float width, float height, bool selected, uint32_t clr) {
Gui::Draw_Rect(xPos, yPos, width, height, BOX_INSIDE_COLOR); // Draw middle BG.
Gui::Draw_Rect(xPos, yPos, width, height, GFX::Themes[GFX::SelectedTheme].BoxInside); // Draw middle BG.
if (selected) {
static constexpr int depth = 2;
Gui::Draw_Rect(xPos - depth, yPos - depth, width + depth * 2, depth, BOX_SELECTED_COLOR); // Top.
Gui::Draw_Rect(xPos - depth, yPos - depth, depth, height + depth * 2, BOX_SELECTED_COLOR); // Left.
Gui::Draw_Rect(xPos + width, yPos - depth, depth, height + depth * 2, BOX_SELECTED_COLOR); // Right.
Gui::Draw_Rect(xPos - depth, yPos + height, width + depth * 2, depth, BOX_SELECTED_COLOR); // Bottom.
Gui::Draw_Rect(xPos - depth, yPos - depth, width + depth * 2, depth, GFX::Themes[GFX::SelectedTheme].BoxSelected); // Top.
Gui::Draw_Rect(xPos - depth, yPos - depth, depth, height + depth * 2, GFX::Themes[GFX::SelectedTheme].BoxSelected); // Left.
Gui::Draw_Rect(xPos + width, yPos - depth, depth, height + depth * 2, GFX::Themes[GFX::SelectedTheme].BoxSelected); // Right.
Gui::Draw_Rect(xPos - depth, yPos + height, width + depth * 2, depth, GFX::Themes[GFX::SelectedTheme].BoxSelected); // Bottom.
}
}
@ -103,4 +129,71 @@ void GFX::DrawCheckbox(float xPos, float yPos, bool selected) {
*/
void GFX::DrawToggle(float xPos, float yPos, bool toggled) {
GFX::DrawSprite((toggled ? sprites_toggle_on_idx : sprites_toggle_off_idx), xPos, yPos);
}
void GFX::DrawTime() {
time_t unixTime = time(nullptr);
struct tm *timeStruct = gmtime((const time_t *)&unixTime);
const std::string str = StringUtils::format("%02i:%02i", timeStruct->tm_hour, timeStruct->tm_min); // <Hour>:<Minute>.
Gui::DrawString(11, 5, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, str, 0, 0, font);
}
static int blinkDelay = 40;
static bool blinkState = true, batteryLow = false;
void GFX::DrawBattery() {
u8 chargeState = false, level = 0;
PTMU_GetBatteryChargeState(&chargeState); // Get Charge state.
PTMU_GetBatteryLevel(&level); // Get Battery Level.
if (chargeState) {
GFX::DrawSprite((level < 5 ? sprites_battery_charge_idx : sprites_battery_charge_full_idx), 366, 1);
if (batteryLow) batteryLow = false; // Cause we're charging.
} else {
switch(level) {
case 0: // Blinky.
GFX::DrawSprite((blinkState ? sprites_battery_blink_idx : sprites_battery_0_idx), 366, 1);
if (!batteryLow) batteryLow = true;
break;
case 1: // Red.
GFX::DrawSprite(sprites_battery_0_idx, 366, 1);
if (batteryLow) batteryLow = false; // Cause we're not low.
break;
case 2: // One.
GFX::DrawSprite(sprites_battery_1_idx, 366, 1);
if (batteryLow) batteryLow = false; // Cause we're not low.
break;
case 3: // Two.
GFX::DrawSprite(sprites_battery_2_idx, 366, 1);
if (batteryLow) batteryLow = false; // Cause we're not low.
break;
case 4: // Three.
GFX::DrawSprite(sprites_battery_3_idx, 366, 1);
if (batteryLow) batteryLow = false; // Cause we're not low.
break;
case 5: // Full.
GFX::DrawSprite(sprites_battery_4_idx, 366, 1);
if (batteryLow) batteryLow = false; // Cause we're not low.
break;
}
}
}
void GFX::HandleBattery() {
if (batteryLow) {
if (blinkDelay > 0) {
blinkDelay--;
if (blinkDelay == 0) {
blinkState = !blinkState;
blinkDelay = 40;
}
}
}
}

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@ -1,6 +1,6 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -39,7 +39,7 @@ void Msg::DisplayMsg(const std::string &Text) {
C2D_TargetClear(Bottom, TRANSPARENT);
GFX::DrawTop();
Gui::DrawStringCentered(0, (240 - Gui::GetStringHeight(0.6f, Text)) / 2, 0.6f, TEXT_COLOR, Text, 395, 0, font);
Gui::DrawStringCentered(0, (240 - Gui::GetStringHeight(0.6f, Text)) / 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Text, 395, 0, font);
GFX::DrawBottom();
C3D_FrameEnd(0);
}
@ -56,7 +56,7 @@ void Msg::DisplayWarnMsg(const std::string &Text) {
C2D_TargetClear(Bottom, TRANSPARENT);
GFX::DrawTop();
Gui::DrawStringCentered(0, 1, 0.6f, TEXT_COLOR, Text, 390, 0, font);
Gui::DrawStringCentered(0, 1, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Text, 390, 0, font);
GFX::DrawBottom();
C3D_FrameEnd(0);
@ -78,11 +78,11 @@ bool Msg::promptMsg(const std::string &promptMsg) {
C2D_TargetClear(Bottom, TRANSPARENT);
GFX::DrawTop();
Gui::Draw_Rect(0, 215, 400, 25, BAR_COLOR);
Gui::Draw_Rect(0, 214, 400, 1, BAR_OUTL_COLOR);
Gui::DrawStringCentered(0, (240 - Gui::GetStringHeight(0.6f, promptMsg)) / 2, 0.6f, TEXT_COLOR, promptMsg, 395, 0, font);
Gui::Draw_Rect(0, 215, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, (240 - Gui::GetStringHeight(0.6f, promptMsg)) / 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, promptMsg, 395, 0, font);
Gui::DrawStringCentered(0, 218, 0.6f, TEXT_COLOR, Lang::get("CONFIRM_OR_CANCEL"), 390, 0, font);
Gui::DrawStringCentered(0, 218, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("CONFIRM_OR_CANCEL"), 390, 0, font);
GFX::DrawBottom();
C3D_FrameEnd(0);
@ -110,10 +110,10 @@ void Msg::waitMsg(const std::string &msg) {
C2D_TargetClear(Bottom, TRANSPARENT);
GFX::DrawTop();
Gui::DrawStringCentered(0, (240 - Gui::GetStringHeight(0.6f, msg)) / 2, 0.6f, TEXT_COLOR, msg, 395, 0, font);
Gui::Draw_Rect(0, 215, 400, 25, BAR_COLOR);
Gui::Draw_Rect(0, 214, 400, 1, BAR_OUTL_COLOR);
Gui::DrawStringCentered(0, 218, 0.6f, TEXT_COLOR, Lang::get("KEY_CONTINUE"), 390, 0, font);
Gui::DrawStringCentered(0, (240 - Gui::GetStringHeight(0.6f, msg)) / 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, msg, 395, 0, font);
Gui::Draw_Rect(0, 215, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, 218, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("KEY_CONTINUE"), 390, 0, font);
GFX::DrawBottom();
C3D_FrameEnd(0);