72 lines
No EOL
2.5 KiB
C++
72 lines
No EOL
2.5 KiB
C++
/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef GUI_HPP
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#define GUI_HPP
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#include "colors.hpp"
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#include "sprites.h"
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#include "screens/screen.hpp"
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namespace Gui
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{
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// Init and Exit of the GUI.
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Result init(void);
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void exit(void);
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C3D_RenderTarget* target(gfxScreen_t t);
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void setDraw(C3D_RenderTarget * screen);
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// Clear Text.
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void clearTextBufs(void);
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// Draw a Sprite from the sheet.
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void sprite(int key, int x, int y, float ScaleX = 1, float ScaleY = 1);
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void spriteBlend(int key, int x, int y, float ScaleX = 1, float ScaleY = 1);
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void DrawArrow(int x, int y, float rotation = 0, int arrowSprite = 0);
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// Misc.
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bool Draw_Rect(float x, float y, float w, float h, u32 color);
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// Text / String Functions.
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void DrawStringCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0);
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void DrawString(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0);
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void GetStringSize(float size, float *width, float *height, std::string Text);
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float GetStringWidth(float size, std::string Text);
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float GetStringHeight(float size, std::string Text);
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// Basic GUI.
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void DrawTop(void);
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void DrawBottom(void);
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void DisplayWarnMsg(std::string Text);
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bool promptMsg(std::string promptMsg);
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}
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void DisplayMsg(std::string text);
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#endif |