Gleb Mazovetskiy
3d308983a8
Migrate to libmpq
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libmpq is a much simpler alternative to StormLib for reading MPQ archives.
We use our own fork of libmpq: https://github.com/diasurgical/libmpq
Impact:
* DevilutionX is now a lot more portable. Unlike StormLib, libmpq only
needs platform-specific code for Windows.
* Locks around file access **removed** (instead we duplicate the file descriptor for streamed audio only).
* RAM usage is **300 KiB** lower than StormLib.
* Stripped release linux_x86_64 binary is **32 KiB** smaller.
* Amiga build now hangs instead of crashing.
2021-11-06 23:51:42 +00:00
Anders Jenbo
7169882b1f
✨ Implement new font rendering
2021-09-12 01:37:28 +02:00
BC Ko
68a971f160
documentation cleanup: capture
2021-08-30 13:51:42 +02:00
Vladimir Olteanu
ef5af325d6
Make CaptureFile return ofstream
2021-08-17 17:48:49 +02:00
Anders Jenbo
ef6275caac
Clean up private function names
2021-07-12 17:59:22 -07:00
Anders Jenbo
bc51e1616d
🎨 Apply clang-tidy
2021-07-08 08:14:03 -07:00
Anders Jenbo
20262e4569
🚚 Move local symbols in to anon namespace
2021-07-08 08:14:03 -07:00
Anders Jenbo
903d4bd2e1
Scope all for loops
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This caused 7 of the loops to be rewriteen using range by clang-tidy
2021-07-08 08:14:03 -07:00
Anders Jenbo
4eabc6024b
Apply various cleanups via Android Studio
2021-07-03 18:27:17 -07:00
Gleb Mazovetskiy
cb0dae8590
🚚 Rename CelOutputBuf to Surface and extract
2021-07-03 05:33:32 -07:00
Anders Jenbo
f0e5bd819b
💚 Fix debug builds
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This the change from 8e07ef8fe5 .
2021-06-27 20:48:39 +02:00
Anders Jenbo
8e07ef8fe5
Clang-tidy: misc-unused-parameters
2021-06-27 17:34:32 +02:00
Anders Jenbo
f167bd4dfb
Clang-tidy: llvm-include-order
2021-06-27 01:45:49 +02:00
Anders Jenbo
f99ef2c195
A couple of clean ups suggested by Android Studio/Clang Tidy
2021-06-18 16:17:46 +02:00
Gleb Mazovetskiy
1181cc68ac
🎉 Remove buffer padding
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The padding is no longer needed
2021-05-11 07:57:08 +02:00
Gleb Mazovetskiy
59dd42692f
🚚 Move render.cpp to engine/render/dun_render.cpp
2021-05-06 21:30:06 +02:00
Gleb Mazovetskiy
f33f7ae7eb
💨 Do not zero-initalize arrays we write to
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`std::make_unique<T[]>(size)` always zero-initalizes the array.
C++20 has `std::make_unique_for_overwrite` to avoid that, while
older C++ versions can use the approach applied here.
2021-05-02 05:52:11 +02:00
Vladimir Olteanu
af50ed7302
Fix memleak in CapturePix ( #1762 )
2021-04-30 08:02:02 +02:00
thebigMuh
ad8f342db0
Adding constness
2021-04-26 23:30:02 +02:00
Jmgr
d4f62870b8
Remove globals from paths.h
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Fix for Vita
Update to use free functions
Use std::optional to allow setting empty paths
Change header inclusion order
Co-authored-by: Gleb Mazovetskiy <glex.spb@gmail.com>
Use std::optional to allow setting empty paths
Apply clang-format
Temporary commit
2021-04-25 22:26:37 +02:00
Jmgr
1b7e0d2cb3
Migrate existing log entries
2021-04-25 02:39:42 +02:00
Anders Jenbo
f004c78824
🧹 performance-unnecessary-value-param
2021-04-22 00:08:19 +02:00
Anders Jenbo
f8e3672469
♻️ Fully apply clang-tidy rules to a few files
2021-04-20 19:39:38 +02:00
Anders Jenbo
bb4e1960e7
🎨 modernize-use-nullptr
2021-04-19 16:02:05 +02:00
Anders Jenbo
8c821e98d3
🚚 Restructure files
2021-04-16 03:57:22 +02:00
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
2021-04-16 01:04:54 +02:00
Anders Jenbo
6e1a106a38
🚚 Move header we implement into the project
2021-04-16 01:04:54 +02:00
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
2021-04-09 15:13:02 +02:00
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
2021-04-06 15:21:25 +02:00
Anders Jenbo
630e507f63
🚚 Apply namespace
2021-04-06 15:21:25 +02:00
Anders Jenbo
6f1498d315
🚚 Move structures to there respective headers
2021-04-06 12:41:00 +02:00
Gleb Mazovetskiy
70d1d633bd
Get rid of SCREEN_X / SCREEN_Y
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GlobalOutputBuffer() now returns a clipped subregion
2021-03-17 23:37:58 +01:00
Gleb Mazovetskiy
b6db4d02da
Clean up CapturePix
2021-03-14 15:13:27 +01:00
Gleb Mazovetskiy
d6f73b576c
Fix screenshotting
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Broken by afa3a6bf27
2021-03-14 15:13:27 +01:00
Anders Jenbo
cb1016a6d9
🚨 Fix a handful of warnings from Clang
2021-03-14 05:40:10 +01:00
Gleb Mazovetskiy
cd59a1c323
Completely replace gpBuffer with CelOutputBuffer
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`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.
We now have access to SDL surface manipulation functions.
`gpBuffer` and `gpBufEnd` are completely gone 🧹
This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy
afa3a6bf27
Migrate capture.cpp away from gpBuffer
2021-03-13 02:26:11 +01:00
Anders Jenbo
e280432b92
🚨 Fix all SDL1 warnings
2021-03-06 05:56:47 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Gleb Mazovetskiy
a091a56e8e
Remove MAX_PATH restriction ( #898 )
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Do not limit filesystem paths to 259 chars for MPQs, save files, and diablo.ini.
The MAX_PATH constant remains but now only limits path lengths within the MPQs.
2020-10-26 13:39:27 +01:00
Anders Jenbo
d8367365d8
Apply fade out to all colors
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Fixes #795
2020-09-28 07:57:35 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
31ac716c3d
99 lines of documentation ( #2058 )
2020-07-07 19:36:18 +02:00
Anders Jenbo
4b46361442
Remove some unused variables
2020-05-14 11:44:15 +02:00
Anders Jenbo
69ad34f58f
Consistently use NULL instead of nullptr
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While nullptr does have extra checking, most of the code uses NULL and
nullptr makes it harder to port the code to some targets like the
original XBox
2020-05-14 11:44:15 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
Anders Jenbo
10febf7e15
Decompose a few numbers
2020-04-06 05:43:20 +02:00
Anders Jenbo
c540f74709
Clean up calls to WriteFile
2020-04-06 05:43:20 +02:00
Anders Jenbo
660405505f
Remove C compat
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It's unmaintained and clear that we won't be going back since some
functions can only be solved with C++
2020-04-06 05:43:20 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00