qndel
b7b01ce1fd
remove InitLightMax
2022-02-11 02:34:47 +01:00
Gleb Mazovetskiy
bd5647fb06
Fix premium items reroll on level change
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Bug introduced a few commits ago in 1519e995cf
Fixes #4036
2022-02-06 18:45:07 +01:00
Gleb Mazovetskiy
1519e995cf
Move store graphics out of stores.cpp
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These graphics are used in various places outside of `stores.cpp`.
2022-01-30 14:56:04 +01:00
ephphatha
db1d776539
Deduplicate PItem and DItem
2022-01-24 21:12:13 +01:00
ephphatha
000a04ad4d
Cleanups from https://github.com/diasurgical/devilutionX/pull/3980
2022-01-23 05:25:48 +01:00
staphen
3546b41be0
Introduce NOEXIT build option to disable Quit Game options in menus
2022-01-23 05:25:48 +01:00
staphen
df830f6495
Save settings before leaving the settings menu
2022-01-23 05:25:48 +01:00
staphen
e0a3c553b4
Add window focus logic for SDL1
2022-01-18 13:13:31 +01:00
staphen
6418d7a2f0
Detect window focus state to mute automatically when starting audio
2022-01-18 13:13:31 +01:00
staphen
a7bca3a1ec
Extend window focus mute to cinematic audio
2022-01-18 13:13:31 +01:00
staphen
470c8c47f4
Force unpause when window focus gained in UI menus
2022-01-18 13:13:31 +01:00
Felipe Wannmacher
8efbcf2058
Xbox One/Series support ( #3946 )
2022-01-17 12:37:29 +01:00
obligaron
b3a9760bda
Keymapper: Add mouse support
2022-01-15 15:31:48 +01:00
staphen
5b21e0188f
Fix order of operations during game initialization
2022-01-15 06:47:09 +01:00
obligaron
aaeee3018f
Add Item Highlighting, Screenshot, Pause, Automap and Hide Info Screens Actions to KeyMapper
2022-01-12 14:34:43 +01:00
obligaron
be943df46e
Keymapper: Add key released support
2022-01-12 14:34:43 +01:00
Andrew James
d3aedf5df1
Split loading of MPQs to handle translations and voice packs ( #3922 )
2022-01-08 09:15:39 +01:00
obligaron
a6842e7340
Reorder options in settingsmenu
2022-01-06 17:05:14 +01:00
Anders Jenbo
6b2481a76c
Touch support on all SDL2 platforms
2022-01-02 11:37:38 +01:00
KPhoenix
d544a467e6
Show game Difficulty in Automap ( #3867 )
2021-12-31 05:28:51 +01:00
KPhoenix
a08026097a
Chat Interface Revision ( #3840 )
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Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2021-12-25 10:11:42 +00:00
obligaron
419fe7b7ec
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
ephphatha
c783dd2bfd
Load MPQ archives before reading options so translations can be detected
2021-12-22 17:46:59 +01:00
Anders Jenbo
cf9b5ae79d
Split up graphics settings initializers
2021-12-21 12:55:30 +01:00
Gleb Mazovetskiy
1210dcc7e4
Clean up CLI argument parsing
2021-12-16 19:32:27 +00:00
Adam Heinermann
1484b4d8cf
Implement Discord rich presence ( #3711 )
2021-12-15 17:14:17 +01:00
obligaron
7b2f651bb2
Allow QuickMessages to contain multiple entries/lines
2021-12-14 08:15:20 +01:00
staphen
bd0470994a
Initialize golems before objects
2021-12-12 19:16:59 +01:00
obligaron
f58a42ca97
Check that monsters aren't placed in doors
2021-12-12 00:01:01 +01:00
Vladimir Olteanu
861fb99e9d
Quick cast
2021-12-04 15:38:58 +01:00
obligaron
8a235186f2
Settingsmenu: Clean up UI-Resources before switching options that require RecreateUI
2021-12-04 15:36:11 +01:00
obligaron
db392c84b0
Add OptionEntry Shareware and remove specials from settingsmenu
2021-12-02 01:08:33 +01:00
obligaron
b5ab9758d0
Replace gbSpawned with gbIsSpawn
2021-12-02 01:08:33 +01:00
obligaron
88ffa9f98a
Options: Move Diablo/Hellfire option to StartUp and integrate in Settings Dialog
2021-12-02 01:08:33 +01:00
obligaron
8fc2fcd9e9
Move Intro Options to StartUp-Section and add a "Once"-Option
2021-11-28 18:47:41 +01:00
obligaron
bcc20a2c90
Allow to customize shown splash in diablo.ini
2021-11-28 18:47:41 +01:00
obligaron
6273f700fa
Add some Graphic Settings to Settingsmenu ( #3617 )
2021-11-27 00:25:48 +01:00
Gleb Mazovetskiy
db7c9d08f5
Move DoSpeedBook to the right header
2021-11-25 02:15:41 +00:00
obligaron
d7a0cf8dbe
Add OptionEntry Intro
2021-11-24 09:31:39 +01:00
Gleb Mazovetskiy
8d1708358f
Extract spell list and book into separate files
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Moves the spell list/book UI from `control.cpp` code into separate files.
2021-11-23 21:38:06 +00:00
Anders Jenbo
799f1763af
Performce UTF8 aware limited string copies
2021-11-22 03:28:51 +01:00
obligaron
677303cba9
Reduce use of view globals in game menu
2021-11-20 21:57:32 +01:00
staphen
08e4e8c254
Implement virtual gamepad activation/deactivation
2021-11-15 00:55:32 +01:00
staphen
40cc894630
Force VIRTUAL_GAMEPAD=OFF when USE_SDL1=ON
2021-11-15 00:55:32 +01:00
Thomas Christlieb
b16aa93f27
do not allow quickload when talking to towner ( #3479 )
2021-11-12 16:05:19 +01:00
Gleb Mazovetskiy
b8affd5fe5
Fix a few build warnings
2021-11-08 23:33:08 +01:00
Andrew James
796e2813cf
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
2021-11-07 03:11:16 +01:00
Gleb Mazovetskiy
3d308983a8
Migrate to libmpq
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libmpq is a much simpler alternative to StormLib for reading MPQ archives.
We use our own fork of libmpq: https://github.com/diasurgical/libmpq
Impact:
* DevilutionX is now a lot more portable. Unlike StormLib, libmpq only
needs platform-specific code for Windows.
* Locks around file access **removed** (instead we duplicate the file descriptor for streamed audio only).
* RAM usage is **300 KiB** lower than StormLib.
* Stripped release linux_x86_64 binary is **32 KiB** smaller.
* Amiga build now hangs instead of crashing.
2021-11-06 23:51:42 +00:00
ephphatha
6d545868d2
Move objectIsDisabled to a member function
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While it does reference a global configuration option it's mainly concerned with the properties of the object itself, so makes sense to be a member of the object class.
2021-10-31 14:21:57 +01:00
Anders Jenbo
b77686213a
🐛 Correctly wipe temp data from saves
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Fixes #3167
2021-10-26 16:51:56 +02:00