KPhoenix
a08026097a
Chat Interface Revision ( #3840 )
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Co-authored-by: Anders Jenbo <anders@jenbo.dk>
2021-12-25 10:11:42 +00:00
Anders Jenbo
6de6825ce0
Correct false positives translation warnings
2021-12-25 11:10:57 +01:00
staphen
74a77666b9
Improve behavior of ToControllerButtonEvent()
2021-12-24 23:08:41 +01:00
Anders Jenbo
59e8502743
Fix clicking on triggers on the lower part of the screen
2021-12-23 04:50:56 +01:00
obligaron
18fb40ee32
Settingsmenu: Implement KeyInput
2021-12-23 00:26:12 +01:00
obligaron
419fe7b7ec
Change Keymapper to OptionCategory/OptionEntry
2021-12-23 00:26:12 +01:00
ephphatha
c783dd2bfd
Load MPQ archives before reading options so translations can be detected
2021-12-22 17:46:59 +01:00
Gleb Mazovetskiy
cacf55bb34
CMake: Split out platform libraries
2021-12-21 21:01:47 +00:00
Gleb Mazovetskiy
0a0baf0c64
CMake: Move more platform config to platforms/
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Moves platform libraries, compile definitions, and compile options to
the platform CMake files.
2021-12-21 19:54:54 +00:00
Gleb Mazovetskiy
3e0a295dd3
CMake: Simpler Threads workaround for the 3DS
2021-12-21 12:29:48 +00:00
staphen
af59f7e254
Update fullscreen option in settings menu after Alt+Enter
2021-12-21 12:55:30 +01:00
Anders Jenbo
68e5805f1b
[touch] Adjust controller position after changing resolution
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Fixes #3791
2021-12-21 12:55:30 +01:00
Anders Jenbo
b6bdbcfc98
Stip stippled transparency
2021-12-21 12:55:30 +01:00
Anders Jenbo
cf9b5ae79d
Split up graphics settings initializers
2021-12-21 12:55:30 +01:00
Anders Jenbo
0e2aac8cfe
Allow for software based rendering
2021-12-21 12:55:30 +01:00
Anders Jenbo
24a15d90e2
Do not recreate the render when switching scalingn quality
2021-12-21 12:55:30 +01:00
Gleb Mazovetskiy
6dd4c08d4b
CMake: Make -static-libstdc++ configurable
2021-12-21 10:04:21 +00:00
Gleb Mazovetskiy
97a5609cff
CMake: Move libdevilutionx to Source/
2021-12-21 07:31:40 +00:00
staphen
b6a4f126d7
Modify the Windows implementation of printInConsole() to call OutputDebugString()
2021-12-20 05:43:14 +01:00
Gleb Mazovetskiy
a496b9d72b
Emscripten: Fix assets/ loading
2021-12-20 04:07:34 +00:00
staphen
25d3b36c96
Do not send CMD_REMSHIELD when another player runs out of mana
2021-12-19 22:11:03 +01:00
staphen
8a6feeb231
Reduce stack size on 3DS
2021-12-19 17:52:37 +01:00
obligaron
8c850cea98
Show Hardware Cursor only if supported
2021-12-19 16:09:51 +01:00
staphen
a6458d2716
Prevent erroneous diagonal traversal in span filling algorithm
2021-12-19 07:44:37 +01:00
staphen
18f031dea4
Use span filling algorithm for FillTransparencyValues
2021-12-19 06:23:02 +01:00
Anders Jenbo
237caadf74
Make the rendere non optional on devices that do not support recreating it
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asd
2021-12-18 20:55:14 +01:00
Anders Jenbo
7d239d9f89
Scale resolution to true values
2021-12-18 20:55:14 +01:00
Anders Jenbo
1a247a55f0
Rotate portrait resolutions
2021-12-18 20:55:14 +01:00
obligaron
b9c98ef116
settingsmenu: In list selection show option description
2021-12-18 19:35:16 +01:00
Anders Jenbo
95b2467ea5
Disable recreation of the rendere on Apple systems ( #3785 )
2021-12-17 20:19:02 +01:00
obligaron
9a14edfcd9
Add OptionEntries for Hardware Cursor
2021-12-17 20:12:17 +01:00
Gleb Mazovetskiy
9bc9bb6d33
Fix demomode file comments
2021-12-17 16:27:19 +00:00
Gleb Mazovetskiy
1f2d67f98b
Fix demomode line endings
2021-12-17 16:27:19 +00:00
ephphatha
530604c529
Prefer DX11 renderer if running on windows with vsync active
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This works around a bug in DX9 on Win11.
2021-12-17 14:10:55 +01:00
Gleb Mazovetskiy
076b0c0c05
Overhaul tests
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1. Adds a `libdevilution_so` target when tests are enabled.
2. Each test file is now a separate binary target linked against `libdevilutionx_so` (can now run tests in parallel).
3. Tests are now defined in a separate `test/CMakeLists.txt` file.
4. Building the tests is now controlled by the standard `BUILD_TESTING` option (defined by CTest).
5. Tests are now built by default.
6. On CI, test errors are now reported.
Also:
* `.clang-format`: Enable SortIncludes in tests
* `path_test.cpp`: Fix -Wsign-compare
2021-12-16 20:26:51 +00:00
Gleb Mazovetskiy
f5d8f513cb
AssetsPath: Default to exe dir
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Also adds `SetAssetsPath`, for use by tests.
2021-12-16 21:26:11 +01:00
Gleb Mazovetskiy
1210dcc7e4
Clean up CLI argument parsing
2021-12-16 19:32:27 +00:00
Gleb Mazovetskiy
02902e5188
language.cpp: Fix -Wwrite-strings
2021-12-16 19:32:27 +00:00
Gleb Mazovetskiy
d3a523fa0b
paths.cpp: Remove AppPath
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It was redundant.
2021-12-16 19:19:04 +00:00
Adam Heinermann
1484b4d8cf
Implement Discord rich presence ( #3711 )
2021-12-15 17:14:17 +01:00
Joerg Wissen
45c634213c
Fixed typo in Reju potion pickup ( #3757 )
2021-12-14 17:18:53 +01:00
qndel
d2ba033d84
fix collision of bodies in butcher chamber/hell
2021-12-14 08:20:25 +01:00
ephphatha
8b07f27bde
Remove CowOffsets, always treat cows as 4 tile sprites
2021-12-14 08:17:19 +01:00
obligaron
7b2f651bb2
Allow QuickMessages to contain multiple entries/lines
2021-12-14 08:15:20 +01:00
obligaron
e852fc18d4
Support MultiKey entries in ini
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Support MultiKey entires in ini
2021-12-14 08:15:20 +01:00
ephphatha
a1652bd5d6
Interleave non-regional fallback locales after last regional variation
2021-12-14 07:07:38 +01:00
ephphatha
c0ec4a845a
Restore fallback for non-regional translation
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Also adds an explicit check for en given this the base translation for the application and will never have a .mo/.gmo file.
2021-12-14 07:07:38 +01:00
ephphatha
5fa9213adc
Handle multiple language preferences on windows
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This removes the fallback functionality to non-regional translation files as I was unsure how best to handle that.
2021-12-14 07:07:38 +01:00
obligaron
8a4d4b6375
Add OptionEntries for Audio
2021-12-14 04:10:16 +01:00
obligaron
9e6aa7c8d6
Add OptionEntries for Poition Pickup
2021-12-14 04:10:16 +01:00