thebigMuh
ad8f342db0
Adding constness
2021-04-26 23:30:02 +02:00
Anders Jenbo
dbfa9c27a5
✨ Enable translation for all menus
2021-04-25 06:55:11 +02:00
Anders Jenbo
a32ac83090
🎨 cleanup trivial trype comparisons
2021-04-23 02:48:25 +02:00
Anders Jenbo
1e3ed903be
🎨 strip redundant else
2021-04-22 00:39:48 +02:00
Anders Jenbo
f004c78824
🧹 performance-unnecessary-value-param
2021-04-22 00:08:19 +02:00
Anders Jenbo
d024f79b0e
🧹 performance-unnecessary-value-param
2021-04-22 00:08:19 +02:00
Anders Jenbo
bb4e1960e7
🎨 modernize-use-nullptr
2021-04-19 16:02:05 +02:00
Anders Jenbo
8c821e98d3
🚚 Restructure files
2021-04-16 03:57:22 +02:00
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
2021-04-16 01:04:54 +02:00
Anders Jenbo
20186e0370
🎨 Replace TRUE/FALSE with true/false
...
fix
Fix
fix
2021-04-09 15:13:02 +02:00
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
2021-04-09 15:13:02 +02:00
Anders Jenbo
4ee84aea1a
♻️ Change BOOLEAN to bool
...
fixup BOOLEAN
2021-04-09 15:13:02 +02:00
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
2021-04-06 15:21:25 +02:00
Anders Jenbo
630e507f63
🚚 Apply namespace
2021-04-06 15:21:25 +02:00
Anders Jenbo
497f6d766f
🐛 Correctly center pause text
2021-04-02 02:47:21 +02:00
Yuri Pourre
df56d6a03b
Rollback joystick changes
2021-03-25 16:21:30 +01:00
Yuri Pourre
38f2070392
Unify controller implementations
2021-03-23 19:18:35 +01:00
Gleb Mazovetskiy
0f46e9c4c1
Thumb stick / DPad repeating navigation in DiabloUI, gmenu, and quest log ( #1206 )
2021-03-20 22:14:48 +01:00
Gleb Mazovetskiy
70d1d633bd
Get rid of SCREEN_X / SCREEN_Y
...
GlobalOutputBuffer() now returns a clipped subregion
2021-03-17 23:37:58 +01:00
Gleb Mazovetskiy
cd59a1c323
Completely replace gpBuffer with CelOutputBuffer
...
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.
We now have access to SDL surface manipulation functions.
`gpBuffer` and `gpBufEnd` are completely gone 🧹
This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy
a0af2a8ebe
Migrate gmenu_clear_buffer away from gpBuffer
2021-03-13 02:26:11 +01:00
Gleb Mazovetskiy
bafbad6b5b
Migrate RedBack away from gpBuffer
2021-03-13 02:26:11 +01:00
Gleb Mazovetskiy
b43325028f
Migrate CelDraw to CelDrawTo
2021-03-06 09:55:14 +01:00
Anders Jenbo
e280432b92
🚨 Fix all SDL1 warnings
2021-03-06 05:56:47 +01:00
pionere
d5a0fa8e85
get rid of a few warnings
2021-02-19 22:04:11 +01:00
Anders Jenbo
8c261d0966
Merge remaning clean Hellfire code paths
2021-01-09 19:04:31 +01:00
Anders Jenbo
6f8f4c3293
Unify another chunk of simple Hellfire code paths
2021-01-07 07:19:07 +01:00
Anders Jenbo
5bdbf18902
Merge branch 'master' of github.com:diasurgical/devilution
2021-01-05 22:44:11 +01:00
Anders Jenbo
a006a25b62
Clean up variable names
2021-01-03 03:05:42 +01:00
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
2020-12-28 01:11:25 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
dc96451ae6
Clean up gmenu_left_right
2020-12-06 01:15:56 +01:00
Anders Jenbo
fba35b6f94
Clean up gmenu_left_right
2020-12-05 22:05:18 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
Anders Jenbo
43b5dea6e5
Merge branch 'master' of github.com:diasurgical/devilution
2020-11-03 00:56:51 +01:00
Anders Jenbo
66f5178e93
Reorder gmenu.cpp
2020-11-02 20:01:42 +01:00
Anders Jenbo
330074e840
Clean up menu animation code
2020-10-31 21:41:06 +01:00
Anders Jenbo
72e2637061
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
2020-10-25 15:37:51 +01:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
Tyler
ecde1f647e
Adjust UI to any resoution
2020-09-28 07:01:27 +02:00
Anders Jenbo
dc8be6c0ab
C++03 compatibility ( #736 )
...
* Use C++03 compatible constructors
* Remove conflicting definitions
2020-05-17 01:37:19 +02:00
Anders Jenbo
69ad34f58f
Consistently use NULL instead of nullptr
...
While nullptr does have extra checking, most of the code uses NULL and
nullptr makes it harder to port the code to some targets like the
original XBox
2020-05-14 11:44:15 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
630655d9e4
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-08 21:58:34 +02:00
Anders Jenbo
cc280eeba3
Enable asserts in files that where cleaned
2020-04-08 20:41:11 +02:00
Anders Jenbo
6704657e71
Apply sematic codestyle
2020-04-08 20:34:29 +02:00
Anders Jenbo
1340192b59
Correct array sizes
2020-04-08 20:34:27 +02:00
Anders Jenbo
7db4ed749a
Apply more enums, defines and types
2020-04-08 20:18:11 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00