qndel
ced74f76f9
fix gharbad and vision
2021-04-12 17:20:39 +02:00
Anders Jenbo
20186e0370
🎨 Replace TRUE/FALSE with true/false
...
fix
Fix
fix
2021-04-09 15:13:02 +02:00
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
2021-04-09 15:13:02 +02:00
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
2021-04-06 15:21:25 +02:00
Anders Jenbo
630e507f63
🚚 Apply namespace
2021-04-06 15:21:25 +02:00
Anders Jenbo
a2656637e4
🎨 Format source
2021-03-31 00:52:47 +02:00
pionere
a841be2708
✅ Test CrawlTable
2021-03-21 14:23:19 +01:00
Anders Jenbo
8d6d508222
Correct some incorrect bool operations
2021-03-09 22:27:11 +01:00
Anders Jenbo
a60a620e51
Update bugfix comment
2021-03-05 06:23:12 +01:00
qndel
1b304e7bb3
[diablo/hellfire] 🐛 Correct unitialized variable in AddVision
2021-03-05 06:20:41 +01:00
Anders Jenbo
327042c2e5
Strip out debug features from the release builds
...
leveldebug and lightmax still remains
2021-02-19 22:04:11 +01:00
pionere
f5c1079d6f
eliminate unused code
2021-02-19 22:04:11 +01:00
Anders Jenbo
93b82e3b7a
Fix regression of static lights from fix of dynamic ones
...
This issue was introduced in 1f532040a8
2021-01-31 14:00:22 +01:00
qndel
1f532040a8
Fix dynamically added lights being overwritten by default light
...
This issues could be seen when opening the final room in the Arkaine's
Valor quest.
2021-01-31 09:34:29 +01:00
qndel
3627d9df9d
Formatting vCrawlTable
2021-01-31 04:50:28 +01:00
qndel
6e096143f0
Add no-light define and fix usage
2021-01-31 04:13:44 +01:00
Anders Jenbo
8c261d0966
Merge remaning clean Hellfire code paths
2021-01-09 19:04:31 +01:00
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
2020-12-28 01:11:25 +01:00
Anders Jenbo
61b2d0de95
Merge branch 'master' of github.com:diasurgical/devilution
2020-12-16 02:24:39 +01:00
Anders Jenbo
38dbcf7641
Format source
2020-12-02 00:52:38 +01:00
Anders Jenbo
09a51aa300
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-18 15:25:51 +02:00
Anders Jenbo
437b5d1187
[hellfire] MakeLightTable
2020-10-18 03:48:02 +02:00
Anders Jenbo
d2f495daa2
[hellfire] implement DoLighting
2020-10-18 00:24:27 +02:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
qndel
b81d2eb831
some cleanups ( #2099 )
2020-10-12 00:42:02 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
Anders Jenbo
f1a193e1e2
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-11 07:01:25 +02:00
pionere
92cc9d589c
Apply another bunch defines
2020-10-11 06:42:13 +02:00
Anders Jenbo
014308ef01
Explicit casting
2020-05-14 11:44:15 +02:00
Anders Jenbo
659dc41aa5
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-26 22:10:34 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
3b8bcf98bf
Enable assertions
2020-04-11 15:22:40 +02:00
Anders Jenbo
d008af43b0
Semantic code style cleanups
2020-04-11 15:22:40 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
e6e0ebe15a
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-07 03:46:20 +02:00
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
2020-04-07 03:26:38 +02:00
Anders Jenbo
b040c04a18
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2020-04-04 07:56:06 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
9c06b7f60c
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-16 05:08:40 +01:00
Anders Jenbo
f1616060e5
Document CL2 render functions
2020-02-15 17:06:31 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
da03bae69d
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-25 20:38:25 +01:00
Anders Jenbo
7369deba1b
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-12-25 20:25:56 +01:00
qndel
f7a9005204
lighting_color_cycling cleanup
2019-12-21 13:41:58 +01:00
Anders Jenbo
85ab626437
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
2019-12-15 02:22:17 +01:00
Anders Jenbo
813b68bffb
Fix OOB in lighting
2019-11-08 03:25:50 +01:00
Anders Jenbo
b6695fe26b
Merge branch 'master' of github.com:diasurgical/devilution
2019-11-04 21:33:38 +01:00
Gleb Mazovetskiy
a4a302c4ed
Fix OOB in lighting.cpp
2019-11-04 21:27:57 +01:00