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.clang-format
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Reformat the .clang-format files
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2020-03-29 20:45:57 +02:00 |
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all.h
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Sanitize use of namespace
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2020-04-22 13:15:29 +02:00 |
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appfat.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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appfat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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automap.cpp
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Correct automap rendering for all resolutions dynamically
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2020-05-15 19:12:03 +02:00 |
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automap.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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capture.cpp
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Remove some unused variables
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2020-05-14 11:44:15 +02:00 |
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capture.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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codec.cpp
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Remove the std namespace from uint32_t
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2020-05-14 11:44:15 +02:00 |
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codec.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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control.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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control.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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cursor.cpp
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Check that cursor is inside of the level
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2020-05-15 19:12:03 +02:00 |
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cursor.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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dead.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-06 12:05:13 +02:00 |
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dead.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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debug.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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debug.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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diablo.cpp
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Added single-player difficulty menu.
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2020-09-17 23:10:47 +02:00 |
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diablo.h
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implement variable game speed #525
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2020-09-17 14:32:06 +02:00 |
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doom.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-03-29 23:40:05 +02:00 |
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doom.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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drlg_l1.cpp
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Fix broken wall tile
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2020-04-18 16:28:55 +02:00 |
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drlg_l1.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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drlg_l2.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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drlg_l2.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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drlg_l3.cpp
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Remove hardcoded spawn location for Cave maps
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2020-04-18 16:28:55 +02:00 |
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drlg_l3.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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drlg_l4.cpp
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Add code for load hell maps
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2020-04-18 16:28:55 +02:00 |
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drlg_l4.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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dthread.cpp
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Remove some unused variables
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2020-05-14 11:44:15 +02:00 |
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dthread.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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dx.h
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clean unused variables
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2020-06-17 01:58:11 +02:00 |
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effects.cpp
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Fix memory leak with audio stream not been released
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2020-04-17 09:36:55 +02:00 |
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effects.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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encrypt.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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encrypt.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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engine.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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engine.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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error.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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error.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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gamemenu.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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gamemenu.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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gendung.cpp
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simplified theme room creation
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2020-09-11 00:15:20 +02:00 |
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gendung.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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gmenu.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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gmenu.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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help.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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help.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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init.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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init.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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interfac.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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interfac.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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inv.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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inv.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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itemdat.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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itemdat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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items.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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items.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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lighting.cpp
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Explicit casting
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2020-05-14 11:44:15 +02:00 |
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lighting.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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loadsave.cpp
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Added single-player difficulty menu.
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2020-09-17 23:10:47 +02:00 |
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loadsave.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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mainmenu.cpp
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Added single-player difficulty menu.
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2020-09-17 23:10:47 +02:00 |
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mainmenu.h
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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minitext.cpp
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Fix issue with NPC/Quest text scrolling
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2020-04-17 15:58:58 +02:00 |
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minitext.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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misdat.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-03-29 23:40:05 +02:00 |
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misdat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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missiles.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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missiles.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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monstdat.cpp
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Make all objects and monsters avalible to .dun levels
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2020-06-21 15:14:10 +02:00 |
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monstdat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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monster.cpp
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Fix build
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2020-09-17 00:45:22 +02:00 |
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monster.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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movie.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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movie.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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mpqapi.cpp
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Remove the std namespace from uint32_t
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2020-05-14 11:44:15 +02:00 |
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mpqapi.h
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Remove some unused variables
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2020-05-14 11:44:15 +02:00 |
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msg.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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msg.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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multi.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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multi.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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nthread.cpp
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implement variable game speed #525
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2020-09-17 14:32:06 +02:00 |
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nthread.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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objdat.cpp
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Make all objects and monsters avalible to .dun levels
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2020-06-21 15:14:10 +02:00 |
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objdat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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objects.cpp
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Fixing explosive barrels prespawning skeletons
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2020-09-01 06:51:57 +02:00 |
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objects.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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pack.cpp
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Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide.
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2020-09-17 13:39:31 +02:00 |
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pack.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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palette.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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palette.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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path.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-03-29 23:40:05 +02:00 |
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path.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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pfile.cpp
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Remove some unused variables
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2020-05-14 11:44:15 +02:00 |
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pfile.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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player.cpp
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Use defines for tile and screen related magic numbers
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2020-05-11 23:21:27 +02:00 |
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player.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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plrmsg.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-03-29 23:40:05 +02:00 |
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plrmsg.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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portal.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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portal.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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quests.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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quests.h
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remove unused variable
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2020-07-01 05:35:58 +02:00 |
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render.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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render.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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restrict.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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restrict.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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scrollrt.cpp
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fix typos (#766)
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2020-08-03 16:15:03 +02:00 |
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scrollrt.h
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Width independant vertical alignment, optimize zoom
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2020-05-15 19:12:03 +02:00 |
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setmaps.cpp
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Correct poison water spawn position
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2020-04-18 16:39:38 +02:00 |
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setmaps.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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sha.cpp
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Remove the std namespace from uint32_t
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2020-05-14 11:44:15 +02:00 |
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sha.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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sound.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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spelldat.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-06 12:05:13 +02:00 |
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spelldat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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spells.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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spells.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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stores.cpp
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implement variable game speed #525
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2020-09-17 14:32:06 +02:00 |
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stores.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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sync.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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sync.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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textdat.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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textdat.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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themes.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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themes.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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tmsg.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-14 15:30:49 +02:00 |
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tmsg.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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town.cpp
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Use defines for tile and screen related magic numbers
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2020-05-11 23:21:27 +02:00 |
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town.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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towners.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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towners.h
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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track.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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track.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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trigs.cpp
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Merge branch 'master' of github.com:diasurgical/devilution
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2020-04-26 21:44:34 +02:00 |
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trigs.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |
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wave.cpp
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C++03 compatibility (#736)
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2020-05-17 01:37:19 +02:00 |
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wave.h
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Per file basis use of extern C
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2020-04-22 13:15:29 +02:00 |