devilutionX/Source/engine
qndel 9ba64ad08b
TRN rewrite + bugfix (#4056)
* working new TRN system
* apply TRNs to all unique missiles
2022-02-20 14:28:51 +01:00
..
render TRN rewrite + bugfix (#4056) 2022-02-20 14:28:51 +01:00
actor_position.hpp
animationinfo.cpp Fix walk stuttering with Preview Frame 2022-01-15 14:40:35 +01:00
animationinfo.h Regard preview frame in AnimationInfo 2022-01-12 12:26:39 +01:00
assets.cpp macOS/iOS: Add resources to the bundle 2021-12-05 20:33:24 +01:00
assets.hpp game_assets.* -> assets.* 2021-11-17 11:49:57 +01:00
cel_header.hpp
cel_sprite.hpp
circle.hpp
demomode.cpp Move more options to OptionEntryBase 2022-02-05 20:51:54 +01:00
demomode.h Fix demomode file comments 2021-12-17 16:27:19 +00:00
direction.cpp Fix windows build 2022-01-06 13:43:01 +00:00
direction.hpp Fix windows build 2022-01-06 13:43:01 +00:00
displacement.hpp Add class to allow iterating over all points in a rectangle 2022-01-19 03:05:27 +01:00
load_cel.cpp
load_cel.hpp
load_file.hpp Load monster graphics into a single buffer 2022-02-17 22:02:41 +00:00
point.hpp Overhaul tests 2021-12-16 20:26:51 +00:00
points_in_rectangle_range.hpp Define a column major iterator for code requiring that iteration order. 2022-01-19 03:05:27 +01:00
random.cpp
random.hpp
rectangle.hpp Add class to allow iterating over all points in a rectangle 2022-01-19 03:05:27 +01:00
size.hpp Add class to allow iterating over all points in a rectangle 2022-01-19 03:05:27 +01:00
surface.cpp
surface.hpp clang-format all files in {Source,test}/ 2021-11-24 23:44:12 +01:00
trn.cpp TRN rewrite + bugfix (#4056) 2022-02-20 14:28:51 +01:00
trn.hpp TRN rewrite + bugfix (#4056) 2022-02-20 14:28:51 +01:00